![]() ![]() wolfspidr posted: pagusas posted: wolfspidr posted: Would Slam also be good for an Infiltrator? I just started a Insanity playthrough and I picked Warp ammo. It should be one of the first things you consintrate on building. It will burn through sheilds/armor and health. Once you start pumping up the Warp levels, it will become your best ammo type. In any case I'll be saving this info for later, I've kind of burnt myself out on the game with two successive playthroughs. What would you recomend for a bonus power? Should I stick with Warp ammo? I haven't even done any missions past the station you have to escape from, so it's possible that Warp ammo just isnt effective against synthetics. Plus most of the time you'll need to be using cloak, no time for slam. ![]() no not really, it leaves you to open when you pop up and you dont have the health soldier does. ![]() I can't really tell if it's helping though, whick likely means it isnt. Wolfspidr posted: pagusas posted: wolfspidr posted: Would Slam also be good for an Infiltrator? I just started a Insanity playthrough and I picked Warp ammo. ![]()
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